Saturday, February 20, 2010: 3:10 PM
Room 11B (San Diego Convention Center)
The theory of reflexive games represents the subject together with the hierarchy of his images of the self. This theory is based on the principle of prohibition for selfishness: a subject in a group while pursuing one's own goal must not cause damage to the group as a whole. To do the modeling, the analyst needs the graph of subjects' relations and the matrix of their influences on each other. The theory allows us to give predictions about each subject's possible choice of an alternative from the set of his potential actions. The model also may predict cases in which a subject cannot make decision.
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